Hello. I've been quite busy for some time now, but things are finally cooling down enough that I can begin dedicating some time to this blog again. Here's a few planets that I've rolled up in Classic Traveller (with some extra tables and tools from Traveller 5 and the Worldbuilder's Handbook) that I thought I'd share.
The assumed setting is a bit on the harder sci-fi end than the OTU. TL12 is the maximum for human space, and grav tech doesn't exist at all, but cheap and efficient fusion is commonplace enough to make 1G constant thrust gravity achievable, a la the Epstein drive from The Expanse. It's near enough into the future that present-day cultures from Earth are still largely recognizable, but the area being described is far enough away that it lies at the very edge of any meaningful political influence from Earth. All of this can be changed relatively easily, and it can be used in any system, but I've included UWPs in case you wish to use them for Traveller.
I'll probably be posting planets in this area, which I'm calling the Northwest Passage Subsector, occasionally, but not on any regular schedule like I tried to do with my hex a week posts. On the subject of those, I'm unfortunately a bit burnt out on early modern Spain. I may return to the setting in time, but I no longer have any intention to flesh out a hex each week. It was a fun challenge, but ultimately not one I could keep up with, and especially not one that I can now.